Chill Danganronpa Inspired Free-Roam Track
Budget / Salary$250–750
TypeFreelance project
LocationRemote
Posted1 hour ago
I’m building a “free-time” exploration segment for a Danganronpa-styled fan project set on a hijacked school ship, and I need an original background track that instantly puts players in that laid-back, slightly quirky head-space Masafumi Takada’s work is known for. Think of the music that plays while you wander the academy halls—iconic rhythm with that unmistakable “school beat”—only re-imagined so it feels fresh and fits my setting.
Here’s what I’m after:
• Mood: Chill, comforting, and a tad playful so players can relax while checking every corner of the map or chatting with classmates.
• Style cues: Please blend both Takada’s trademark rhythmic bounce and the subtle “school beat” percussion motifs; it should be recognizable in spirit without being derivative.
• Instrumentation: Feature piano/keyboard for the melodic core and layer in tasteful guitar lines for warmth and texture. Light electronic touches are fine so long as they don’t overpower the laid-back vibe.
• Tempo: Moderate—steady enough to keep momentum, never frantic.
• Loop-ready: It will run indefinitely during exploration, so a seamless loop (roughly 2–3 minutes before repeat) in high-quality WAV plus an MP3 is perfect. Stems are a bonus if they’re easy for you to export.
• Originality: All material must be 100 % your own so I can stream the game without copyright worries.
If you’ve previously crafted groove-based BGM or anything in the Takada vein, send a short sample or link when you bid. I’m ready to choose quickly and give detailed feedback so we nail the vibe on the first revision.
Here’s what I’m after:
• Mood: Chill, comforting, and a tad playful so players can relax while checking every corner of the map or chatting with classmates.
• Style cues: Please blend both Takada’s trademark rhythmic bounce and the subtle “school beat” percussion motifs; it should be recognizable in spirit without being derivative.
• Instrumentation: Feature piano/keyboard for the melodic core and layer in tasteful guitar lines for warmth and texture. Light electronic touches are fine so long as they don’t overpower the laid-back vibe.
• Tempo: Moderate—steady enough to keep momentum, never frantic.
• Loop-ready: It will run indefinitely during exploration, so a seamless loop (roughly 2–3 minutes before repeat) in high-quality WAV plus an MP3 is perfect. Stems are a bonus if they’re easy for you to export.
• Originality: All material must be 100 % your own so I can stream the game without copyright worries.
If you’ve previously crafted groove-based BGM or anything in the Takada vein, send a short sample or link when you bid. I’m ready to choose quickly and give detailed feedback so we nail the vibe on the first revision.
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