Simple 3D Previz Storyboarding
Budget / Salary$250–750
TypeFreelance project
LocationRemote
Posted2 hours ago
I’m putting together a short film and need a lightweight 3D previz that lets me block out—and clearly communicate—our dialogue-heavy sequences before we step on set. The goal is not polished visuals; I only need clean, low-poly shapes, simple character stand-ins, and quick camera moves so my team can read pacing, eyelines, and staging at a glance.
We will focus on the dialogue scenes that drive the story. I’ll provide script pages, rough shot ideas, and any timing notes you need. In return, I’m looking for:
• A Maya, Blender, or Unreal file (your choice) containing the scene setups
• Playblast or viewport-capture videos for each sequence—enough to drop straight into an edit timeline
• A few stills per shot that I can share with department heads
Everything can stay untextured and grey-boxed; accuracy of camera lenses, blocking, and timing is what matters. If this sounds like your kind of rapid previs work, let’s talk.
We will focus on the dialogue scenes that drive the story. I’ll provide script pages, rough shot ideas, and any timing notes you need. In return, I’m looking for:
• A Maya, Blender, or Unreal file (your choice) containing the scene setups
• Playblast or viewport-capture videos for each sequence—enough to drop straight into an edit timeline
• A few stills per shot that I can share with department heads
Everything can stay untextured and grey-boxed; accuracy of camera lenses, blocking, and timing is what matters. If this sounds like your kind of rapid previs work, let’s talk.
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