Publish Angular iOS App
Budget / Salary₹600–1,500
TypeFreelance project
LocationRemote
Posted50 minutes ago
I already have a complete Angular mobile application and all the assets (source code, logo, screenshots, copy, bundle ID, etc.). What I need is an end-to-end service that turns that codebase into a live listing on the Apple App Store.
Scope of work
• Configure or create the iOS workspace, making sure the right build pipeline is in place (Xcode, Capacitor/Cordova or any other bridge you deem appropriate).
• Guide me in setting up the required local environment on my Mac; I currently do not have anything beyond a standard Xcode install, so tooling advice and any necessary scripts are welcome.
• Verify the project against Apple’s latest App Store Review Guidelines and suggest or apply any minor tweaks so the binary is compliant—that is a must before we submit.
• Handle provisioning-profile creation, code-signing, and certificate management for my Individual Apple Developer account.
• Produce an archive, validate it, and upload through Transporter or Xcode Organizer.
• Fill out all App Store Connect metadata I supply, attach screenshots, set pricing/availability, and submit for review.
• Once approved, release the app to the public store and provide me with a concise hand-over note on how to repeat the process for future updates.
Acceptance criteria
1. Build installs and runs on a physical iPhone without errors.
2. Apple’s App Store Connect shows the app as “Ready for Sale.”
3. I receive a step-by-step document covering environment setup, build commands, signing workflow, and submission checkpoints.
I’ll be available to deliver any additional artwork or copy instantly, and I can grant remote access to my Individual developer account when you are ready for the signing steps.
Scope of work
• Configure or create the iOS workspace, making sure the right build pipeline is in place (Xcode, Capacitor/Cordova or any other bridge you deem appropriate).
• Guide me in setting up the required local environment on my Mac; I currently do not have anything beyond a standard Xcode install, so tooling advice and any necessary scripts are welcome.
• Verify the project against Apple’s latest App Store Review Guidelines and suggest or apply any minor tweaks so the binary is compliant—that is a must before we submit.
• Handle provisioning-profile creation, code-signing, and certificate management for my Individual Apple Developer account.
• Produce an archive, validate it, and upload through Transporter or Xcode Organizer.
• Fill out all App Store Connect metadata I supply, attach screenshots, set pricing/availability, and submit for review.
• Once approved, release the app to the public store and provide me with a concise hand-over note on how to repeat the process for future updates.
Acceptance criteria
1. Build installs and runs on a physical iPhone without errors.
2. Apple’s App Store Connect shows the app as “Ready for Sale.”
3. I receive a step-by-step document covering environment setup, build commands, signing workflow, and submission checkpoints.
I’ll be available to deliver any additional artwork or copy instantly, and I can grant remote access to my Individual developer account when you are ready for the signing steps.
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