Playful Game UI Sound Pack
Budget / Salary$30–250
TypeFreelance project
LocationRemote
Posted59 minutes ago
I’m building a game-style app and need a cohesive set of button, menu, and notification sounds. All assets should feel fun and playful, complementing bright, energetic visuals without overpowering them.
What I need
• A small library of original button, menu, and notification sounds suitable for touch interactions.
• Consistent sonic branding—each file should share a common tonal palette so users immediately recognize the interface feedback.
• Clean, production-ready files delivered in both WAV and OGG (44.1 kHz, 16-bit).
• Brief naming convention (e.g., btn_positive.wav, notif_warning.ogg) so integration is straightforward.
Creative direction
Think “casual mobile game meets cheerful cartoon UI.” Light plops, subtle chimes, and quick whooshes work well; harsh alarms or dark sci-fi textures won’t fit. Each sound must be short (under one second) and loop-free so it feels snappy.
Integration context
The app is being built in Unity, so files should be normalized to ‑3 dB and free of clipping. I’ll handle implementation—just make sure the assets sound balanced when triggered in rapid succession.
Deliverable checklist
• 6–8 button press variations
• 3–4 menu open/close transitions
• 4 distinctive notification cues (success, error, info, warning)
• Source files / project session (Logic, Ableton, or similar) for future tweaks
Please include a quick sample or portfolio link showcasing similar playful UI work when you respond.
What I need
• A small library of original button, menu, and notification sounds suitable for touch interactions.
• Consistent sonic branding—each file should share a common tonal palette so users immediately recognize the interface feedback.
• Clean, production-ready files delivered in both WAV and OGG (44.1 kHz, 16-bit).
• Brief naming convention (e.g., btn_positive.wav, notif_warning.ogg) so integration is straightforward.
Creative direction
Think “casual mobile game meets cheerful cartoon UI.” Light plops, subtle chimes, and quick whooshes work well; harsh alarms or dark sci-fi textures won’t fit. Each sound must be short (under one second) and loop-free so it feels snappy.
Integration context
The app is being built in Unity, so files should be normalized to ‑3 dB and free of clipping. I’ll handle implementation—just make sure the assets sound balanced when triggered in rapid succession.
Deliverable checklist
• 6–8 button press variations
• 3–4 menu open/close transitions
• 4 distinctive notification cues (success, error, info, warning)
• Source files / project session (Logic, Ableton, or similar) for future tweaks
Please include a quick sample or portfolio link showcasing similar playful UI work when you respond.
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