iOS Cash Reward Arcade App

via Freelancer ·

Budget / Salary$75–300
TypeFreelance project
LocationRemote
Posted1 hour ago
I’m looking for an experienced iOS developer (or team) to create a real-money, arcade-style casino app ( Reference triumph arcade on the app store )that pays out cash rewards. Players deposit through standard credit or debit cards, pay a set entry fee per round, and can win a maximum of 3× their stake. The core loop should feel fast and fun like classic arcade machines rather than traditional slots or cards.

Scope of work
The job covers everything required to launch on the App Store: game mechanics, secure payment flow, player account system, basic wallet, and the rules engine that enforces the 3× payout cap. A clean, modern UI, smooth animations, and App Store-compliant age gating are essential. I’m open to your preferred frameworks (Unity, Swift + SpriteKit, etc.) as long as performance and compliance are solid.

Payment integration
Please wire in a credit/debit solution you’re comfortable with—Stripe or Braintree are both fine—so deposits, balance updates, and cash-out requests run safely and pass Apple review.

Deliverables
• Universal iOS build ready for TestFlight and final submission
• Admin panel or simple backend endpoint to review users, balances, and game stats
• Source code with clear documentation and build instructions
• One short video demo that proves the payout cap works in real play

Acceptance criteria
1. A paid round cannot return more than 3× the entry fee under any circumstance.
2. Deposits and withdrawals succeed end-to-end in the sandbox environment.
3. The app sails through Apple’s review without payment-related rejections.

If you have shipped real-money or skill-based cash games before, that’s a major plus. Let me know your timeline, tech stack, and any clarifying questions.
mobile app development iphone objective c unity 3d game development swift ios development unity
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