HTML5 Ludo Game Development – Fully Working Responsive Game
Budget / Salary₹1,500–12,500
TypeFreelance project
LocationRemote
Posted2 hours ago
I need an experienced HTML5 game developer to build a complete, polished, and fully functional Ludo game that runs smoothly in modern web browsers.
The game should have an attractive, responsive interface and follow standard Ludo rules. It should be easy to play on both desktop and mobile devices.
Key Requirements
HTML5, CSS3, and JavaScript-based game
Responsive design for desktop, tablet, and mobile
Standard Ludo board with four player colors: Red, Green, Yellow, and Blue
Support for 2–4 players
Option for local multiplayer on the same device
Computer/AI player option preferred
Dice-roll animation and valid movement logic
Standard Ludo rules, including:
Token enters board only after rolling a 6
Extra turn on rolling a 6
Capturing opponent tokens
Safe zones
Exact dice roll required to reach home
Winner detection and game-over screen
Clear turn indicator and player status display
Sound effects and option to mute/unmute
Restart/new game option
Clean, modern, colorful UI with smooth animations
Well-structured, commented, maintainable source code
No copyrighted assets or third-party code without permission
Preferred Features
Single-player mode against computer opponents
Difficulty levels for AI
Player name customization
Save/resume game using browser storage
Leaderboard or score tracking
Light/dark mode
PWA/offline support
Deliverables
Complete source code (HTML, CSS, JavaScript, assets)
Fully working playable game
Responsive layout tested on major browsers
Instructions for running and deploying the project
Any required graphics, sounds, and documentation
Bug fixes for issues found during initial testing
Please share:
Examples of similar HTML5 games or interactive projects you have developed
Your proposed technology approach
Estimated delivery time
Fixed project cost or hourly rate
Whether you can include AI/computer-player functionality
I am looking for clean work, reliable communication, and a game that is ready to deploy.
The game should have an attractive, responsive interface and follow standard Ludo rules. It should be easy to play on both desktop and mobile devices.
Key Requirements
HTML5, CSS3, and JavaScript-based game
Responsive design for desktop, tablet, and mobile
Standard Ludo board with four player colors: Red, Green, Yellow, and Blue
Support for 2–4 players
Option for local multiplayer on the same device
Computer/AI player option preferred
Dice-roll animation and valid movement logic
Standard Ludo rules, including:
Token enters board only after rolling a 6
Extra turn on rolling a 6
Capturing opponent tokens
Safe zones
Exact dice roll required to reach home
Winner detection and game-over screen
Clear turn indicator and player status display
Sound effects and option to mute/unmute
Restart/new game option
Clean, modern, colorful UI with smooth animations
Well-structured, commented, maintainable source code
No copyrighted assets or third-party code without permission
Preferred Features
Single-player mode against computer opponents
Difficulty levels for AI
Player name customization
Save/resume game using browser storage
Leaderboard or score tracking
Light/dark mode
PWA/offline support
Deliverables
Complete source code (HTML, CSS, JavaScript, assets)
Fully working playable game
Responsive layout tested on major browsers
Instructions for running and deploying the project
Any required graphics, sounds, and documentation
Bug fixes for issues found during initial testing
Please share:
Examples of similar HTML5 games or interactive projects you have developed
Your proposed technology approach
Estimated delivery time
Fixed project cost or hourly rate
Whether you can include AI/computer-player functionality
I am looking for clean work, reliable communication, and a game that is ready to deploy.
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