Custom Java Item Model
Budget / Salary$10–30
TypeFreelance project
LocationRemote
Posted2 hours ago
I need a clean, well-optimised Minecraft item model produced in Blockbench for the Java Edition. The mesh should stay within vanilla-style proportions so it feels right in-game, but I still want just enough extra detail to make it stand out in a resource pack.
You’ll handle both the model and its texture, keep the poly count sensible for Java, and export a ready-to-use .json together with the .bbmodel source so I can tweak it later if I need to.
Deliverables:
• Finished Blockbench (.bbmodel) file
• Associated texture PNG
• Exported item .json configured for Java Edition
As long as you’re comfortable with Blockbench and familiar with Minecraft’s item rendering conventions, this should be straightforward. Just let me know your timeframe and any examples of similar work, and we can get started right away.
You’ll handle both the model and its texture, keep the poly count sensible for Java, and export a ready-to-use .json together with the .bbmodel source so I can tweak it later if I need to.
Deliverables:
• Finished Blockbench (.bbmodel) file
• Associated texture PNG
• Exported item .json configured for Java Edition
As long as you’re comfortable with Blockbench and familiar with Minecraft’s item rendering conventions, this should be straightforward. Just let me know your timeframe and any examples of similar work, and we can get started right away.
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