Automação Entregas Roblox MM2
Budget / Salary$250–750
TypeFreelance project
LocationRemote
Posted1 hour ago
I have an online store that sells Murder Mystery 2 items and I already have the purchase interface and all the necessary API/backend. I now need to create the module that takes care of automatic delivery within Roblox, written in Luau, so that each customer receives the purchased item without manual intervention - total focus on improving the player's experience.
Main scope
• Listen to the "approved order" webhook of my API and capture Roblox user + item list.
• Put the order in a queue and choose, among my mule accounts, the one that has the item in stock.
• Invite the customer to the VIP server and detect his presence in-game.
• Conduct the trade 100% according to the rules of Roblox/MM2, confirming that the right item has been delivered.
• Update the order status as delivered, decrease inventory and record detailed logs (including failures, disconnections or partially completed orders).
What is already ready?
• Store interface (checkout and "my purchases" page).
• API/backend with endpoints and webhooks for order status and stock.
What I need from you
1. Luau script that integrates queue logic, account selection and trade execution.
2. Small service (HTTP or websocket) that connects the backend to the Roblox queue.
3. Persistent logs of each step, easy to consult.
4. Clear documentation: where to host, how to restart, how to add new accounts or items.
5. Feasibility report: if any step cannot be fully automated, detail which point requires manual intervention and propose the best safe alternative.
Acceptance criteria
• Trade carried out in less than 2 minutes after the client enters the server.
• Zero item loss or duplicate delivery in stress tests.
• Commented code, following good practices from Roblox Developer Hub.
If you master Roblox, Luau and REST/webhook integrations, let's talk - I want to put this automation on the air as soon as possible.
Main scope
• Listen to the "approved order" webhook of my API and capture Roblox user + item list.
• Put the order in a queue and choose, among my mule accounts, the one that has the item in stock.
• Invite the customer to the VIP server and detect his presence in-game.
• Conduct the trade 100% according to the rules of Roblox/MM2, confirming that the right item has been delivered.
• Update the order status as delivered, decrease inventory and record detailed logs (including failures, disconnections or partially completed orders).
What is already ready?
• Store interface (checkout and "my purchases" page).
• API/backend with endpoints and webhooks for order status and stock.
What I need from you
1. Luau script that integrates queue logic, account selection and trade execution.
2. Small service (HTTP or websocket) that connects the backend to the Roblox queue.
3. Persistent logs of each step, easy to consult.
4. Clear documentation: where to host, how to restart, how to add new accounts or items.
5. Feasibility report: if any step cannot be fully automated, detail which point requires manual intervention and propose the best safe alternative.
Acceptance criteria
• Trade carried out in less than 2 minutes after the client enters the server.
• Zero item loss or duplicate delivery in stress tests.
• Commented code, following good practices from Roblox Developer Hub.
If you master Roblox, Luau and REST/webhook integrations, let's talk - I want to put this automation on the air as soon as possible.
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