$3000-$6000 Budget: Two-Form Survivor Mod for Risk of Rain 2

via Freelancer ·

Budget / Salary$1,500–3,000
TypeFreelance project
LocationRemote
Posted58 minutes ago
I’m setting aside roughly a six-thousand-dollar pool for a custom Risk of Rain 2 mod that introduces one new survivor with two fully switchable forms. All but one ability have already been sketched out—damage values, cooldowns, and how the two stances interact are documented in a design brief I’ll share on hire—so the very first milestone is clean, bug-free programming of those core mechanics.

Here’s what I need you to tackle up front:
• Implement the full skill set for both forms, including seamless form-switch logic
• Make everything stable in single-player and multiplayer (host and client)
• Ensure compatibility with BepInEx, R2API, and the most common mod loaders

Acceptance criteria:
– The survivor can be selected from the lobby, swaps forms mid-run without desync, and scales correctly with items
– All four skills per form trigger, damage, and animate exactly as described in the brief
– Code is organized, commented C# in a Git repo I can build with one command

After this programming milestone, I’ll open separate tasks for bespoke animations, VFX, SFX, and polish, so if you also have those talents feel free to mention them. Familiarity with Unity asset bundles, Addressable, and the game’s ECS will be a big plus.

I’m ready to fund progress in clear chunks—prototype, model implementation and final polish—paid on delivery of each build. Let me know your relevant RoR2 or modding experience, if any at all, and projected turnaround time, and any questions you have about the remaining open skill.

(Listing subject to Inconsistencies with what I may need. Some smart AI wrote it. I fact checked and changed text where applicable, should be correct but I'm not 100% sure.)
game design c# programming animation debugging game development version control git unity visual effects modding game programming
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