VR & AI Experience Builder

via Freelancer ·

Budget / Salary$250–750
TypeFreelance project
LocationRemote
Posted1 hour ago
I’m creating an Oculus Rift/Quest experience where real-time behavioural analysis personalises the scene around the user. Your mission is to architect the entire flow: craft the immersive VR environment, connect it to an AI model that monitors and interprets player actions, and keep everything running smoothly on standalone hardware.

Unity or Unreal Engine are both acceptable—use whichever lets you work fastest while still delivering crisp visuals and solid frame-rates. Expect to dive into C# or C++, leverage SDKs for hand and controller tracking, and integrate external or custom APIs to feed behavioural data back into the game loop.

Deliverables I need from you:
• A Quest-ready build featuring at least one interactive level.
• Functional AI module that classifies user behaviour and triggers in-game responses in real time.
• Clean, well-commented project files and a short setup guide so I can iterate internally.

I value clear communication and predictable timelines. If you’ve shipped a project that already marries VR with AI—or pushed performance on Quest beyond the usual comfort zone—let me know, along with any relevant demos or repository links.

Let’s build something groundbreaking together.
iphone c# programming c++ programming unity 3d game development unreal engine unity virtual reality
Apply on Freelancer →

Project sourced from Freelancer.com. Applications happen directly on the original platform — we never collect your data.