Texas Chainsaw Mod Enhancement

via Freelancer ·

Budget / Salary$30–250
TypeFreelance project
LocationRemote
Posted9 hours ago
I already have an attached .pak-based mod for The Texas Chain Saw Massacre and now want to build on top of it. The goal is strictly gameplay-oriented: adjust abilities, perks, and core stats for a handful of specific Victim and Family characters while keeping every other aspect of the game and of the existing mod intact.

Your task
• De-compile the supplied .pak, integrate the new balance values I provide for each named character, then re-package everything back into a single, plug-and-play .pak file.
• Make sure the altered characters load correctly in both offline and online matches without triggering Easy Anti-Cheat flags.
• Preserve all current features of the attached mod; no new maps, meshes, or cosmetic assets are needed.

Acceptance criteria
1. The updated .pak installs by simple file swap and launches without crashes.
2. Only the listed characters show the new ability, perk, or stat values; all others remain unchanged.
3. Game version compatibility and file size stay close to the original so players can join vanilla lobbies.

Experience with Unreal Engine 4 asset editing, hex/UE-asset tools, or similar .pak workflows is essential. Once you prove the build is stable, I will play-test and give you any last-minute balance tweaks before signing off.
game design game development unreal engine game testing game ui modding game programming game optimization
Apply on Freelancer →

Project sourced from Freelancer.com. Applications happen directly on the original platform — we never collect your data.