Technical Artist (AI Tools & Pipeline)
TypeContract
LocationUnited States
Posted2 hours ago
AI Technical Artist
This is a ~30 hour/week contract position.
Analyze the current pain points and rote implementation aspects of our design and art pipelines, then utilize AI, scripting, and tooling to help creative minds focus on creative work.
Core Responsibilities
Audit existing art, design, and production workflows to identify where AI can accelerate work without compromising craft, quality or creativity
Prototype, evaluate, and integrate AI tools into pipelines when and where it makes sense, setting clear guardrails for when and when not to use them
Partner with artists, designers, and engineers to continuously iterate on tooling while protecting craft and discipline skills
Help champion a forward-looking AI vision for future studio work, from tooling strategy to content pipeline possibilities
Stay ahead of a fast-moving field, continuously assessing new models and techniques and translating them into practical, production-ready recommendations
Required Experience
Shipped titles as a technical artist, AI artist, or similar hybrid art/engineering role
Hands-on fluency with modern AI tooling (3D pipeline, animation, and/or LLM-based) and integrating them into real production pipelines and shipped product
Strong artistic eye and the judgment to distinguish where AI elevates quality versus where it erodes it
Comfort scripting and building tools (Python, or engine-specific tooling) to connect AI systems into existing workflows
Proven ability to influence and educate cross-functional teams, not just build in isolation
Familiarity with Unity and Maya
Bonus Experience
Background in stylized, character-driven, or cozy/social game art
A public body of work (talks, writing, demos, or experiments) showing genuine vision for AI in games
Hours & Expectations
This is a 3 - 6 month initial contract with opportunities for extension depending on project status and work compatibility. We expect 30-40 hours a week most weeks.
Help Enrich Our World
We encourage underrepresented applicants to apply even if you do not meet 100% of the qualifications.
Transparency in AI Usage
If you’re using ChatGPT or other AI to write your cover letter, please disclose it with a brief initial sentence (and whether you are or aren’t, please let us know your favorite pop culture creature then, too). We consider transparency in AI usage important. (We used it to help with this req, for instance!)
Originally posted on Himalayas
This is a ~30 hour/week contract position.
Analyze the current pain points and rote implementation aspects of our design and art pipelines, then utilize AI, scripting, and tooling to help creative minds focus on creative work.
Core Responsibilities
Audit existing art, design, and production workflows to identify where AI can accelerate work without compromising craft, quality or creativity
Prototype, evaluate, and integrate AI tools into pipelines when and where it makes sense, setting clear guardrails for when and when not to use them
Partner with artists, designers, and engineers to continuously iterate on tooling while protecting craft and discipline skills
Help champion a forward-looking AI vision for future studio work, from tooling strategy to content pipeline possibilities
Stay ahead of a fast-moving field, continuously assessing new models and techniques and translating them into practical, production-ready recommendations
Required Experience
Shipped titles as a technical artist, AI artist, or similar hybrid art/engineering role
Hands-on fluency with modern AI tooling (3D pipeline, animation, and/or LLM-based) and integrating them into real production pipelines and shipped product
Strong artistic eye and the judgment to distinguish where AI elevates quality versus where it erodes it
Comfort scripting and building tools (Python, or engine-specific tooling) to connect AI systems into existing workflows
Proven ability to influence and educate cross-functional teams, not just build in isolation
Familiarity with Unity and Maya
Bonus Experience
Background in stylized, character-driven, or cozy/social game art
A public body of work (talks, writing, demos, or experiments) showing genuine vision for AI in games
Hours & Expectations
This is a 3 - 6 month initial contract with opportunities for extension depending on project status and work compatibility. We expect 30-40 hours a week most weeks.
Help Enrich Our World
We encourage underrepresented applicants to apply even if you do not meet 100% of the qualifications.
Transparency in AI Usage
If you’re using ChatGPT or other AI to write your cover letter, please disclose it with a brief initial sentence (and whether you are or aren’t, please let us know your favorite pop culture creature then, too). We consider transparency in AI usage important. (We used it to help with this req, for instance!)
Originally posted on Himalayas
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