Stylized Human Rigging in Reallusion
Budget / Salary$10–30
TypeFreelance project
LocationRemote
Posted1 hour ago
I have a stylized human model that needs to become a fully-rigged humanoid inside Reallusion Character Creator, ready for seamless use in iClone. What matters most to me is a clean body skeleton with accurate skin weighting and the standard set of basic facial expressions—nothing ultra-subtle, just the core CC FaceKey poses so the character can smile, frown, blink, and lip-sync without distortion.
You’ll handle the whole rigging process directly in Character Creator, make sure joints flex naturally, and wire the facial profile so that, once imported into iClone, I can drop any standard motion or Face Puppet preset on the avatar and have it behave as expected.
Deliverables
• .ccProject file of the rigged character
• .iAvatar file fully compatible with the latest iClone build
• A short viewport capture showing body motions plus each basic facial expression working cleanly
Keep the workflow strictly within current versions of Character Creator and iClone. If you’ve produced similar stylized humanoid rigs before, feel free to point me to examples so I can gauge weighting quality and expression accuracy.
You’ll handle the whole rigging process directly in Character Creator, make sure joints flex naturally, and wire the facial profile so that, once imported into iClone, I can drop any standard motion or Face Puppet preset on the avatar and have it behave as expected.
Deliverables
• .ccProject file of the rigged character
• .iAvatar file fully compatible with the latest iClone build
• A short viewport capture showing body motions plus each basic facial expression working cleanly
Keep the workflow strictly within current versions of Character Creator and iClone. If you’ve produced similar stylized humanoid rigs before, feel free to point me to examples so I can gauge weighting quality and expression accuracy.
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