School Dorm Interior 3D Rendering
Budget / Salary$250–750
TypeFreelance project
LocationRemote
Posted6 hours ago
I have a finished floor plan for a new set of school dormitories and now need it visualised as photorealistic interior 3D renderings. The aim is to give decision-makers a clear sense of how the dorms will feel once built, so accuracy to the layout and a warm, student-friendly atmosphere are essential.
You will receive:
• PDF and DWG versions of the architectural plan
• A brief describing colour palette, furniture standards and materials we intend to use
What I’d like back:
• High-resolution still images (at least 4K) showing key vantage points—sleeping areas, corridors and a representative common space
• Source file from the software you work in (3ds Max, SketchUp, Revit or similar) so we can create future variations
• A short notes sheet listing all textures and model libraries employed, so we can keep the look consistent across later phases
Please keep lighting realistic yet inviting—think daylight-balanced for study times with practical artificial fixtures for evening scenes. If you have questions on finishes or furnishing, ask early so the first draft already feels close to final.
I value clear milestones: one round of clay previews, one round of textured previews, then the final polished renders. Let me know your preferred toolchain and estimated turnaround.
You will receive:
• PDF and DWG versions of the architectural plan
• A brief describing colour palette, furniture standards and materials we intend to use
What I’d like back:
• High-resolution still images (at least 4K) showing key vantage points—sleeping areas, corridors and a representative common space
• Source file from the software you work in (3ds Max, SketchUp, Revit or similar) so we can create future variations
• A short notes sheet listing all textures and model libraries employed, so we can keep the look consistent across later phases
Please keep lighting realistic yet inviting—think daylight-balanced for study times with practical artificial fixtures for evening scenes. If you have questions on finishes or furnishing, ask early so the first draft already feels close to final.
I value clear milestones: one round of clay previews, one round of textured previews, then the final polished renders. Let me know your preferred toolchain and estimated turnaround.
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