Retro Hand-Drawn UI & Environment Art

via Freelancer ·

Budget / SalaryA$10–30
TypeFreelance project
LocationRemote
Posted1 hour ago
I’m building a small indie game that unfolds entirely inside an old CRT screen, complete with scan-lines and that muted, slightly washed-out retro palette. The code and mechanics are already rolling; what I’m missing is the visual soul. I’m looking for someone who loves hand-drawn or crisp vector work to design the user interface overlays and the environmental set dressing that will sell the illusion of playing on vintage hardware.

Here’s what I need from you:
• UI elements – main and pause menus, HUD bars, inventory pop-ups, icons, and any notification panels the player will see.
• Environment pieces – looping or static backgrounds, screen borders, and decorative props that sit behind the gameplay layer and reinforce the CRT aesthetic.

Workflow I have in mind:
1. Rough sketches or wireframes so we can lock in the look and layout.
2. Two quick feedback rounds.
3. Final delivery of clean, layered vector or high-resolution PNG assets with transparent backgrounds, logically named and ready for import.

Acceptance criteria:
• Colours and line weights match the chosen retro palette.
• Assets scale cleanly to 1080p without jagged edges.
• Final files arrive organised in a single folder structure: /UI and /Environment.

If vintage tech vibes, hand-drawn charm, and vector precision are your wheelhouse, I’d love to see your portfolio and talk details.

The attached image is an AI-Generated concept image that demonstrates the intended look of the game
graphic design game design illustrator illustration icon design ui / user interface 2d animation 2d game art 2d drafting vector design
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