Restaurant Backend, Payment, AR Optimization
Budget / Salary₹1,500–12,500
TypeFreelance project
LocationRemote
Posted1 hour ago
My restaurant ordering platform is already live with core features coded, yet it still needs a round of deep polishing before it can comfortably scale. Here is what remains:
• Payment flow
Customers must be able to pay the restaurant directly inside the app or website. The underlying codebase is ready for a gateway (Stripe Connect, Square API, or similar), but I need you to wire it end-to-end, handle web-hooks, receipts, and edge-case errors so funds settle straight into each restaurant’s account.
• Kitchen order experience
Orders appear on tablet-based kitchen display screens (iOS and Android). I want the ticket layout, bump/recall actions, and sound/visual alerts tuned the way an experienced line cook expects them. Any latency, mis-sorting, or unclear status colours should be fixed.
• 3D & AR assets
Menu items are stored as .glb files for augmented-reality previews. Optimise load times, ensure correct scene lighting, and test on mainstream AR viewers so models pop up crisply in customers’ kitchens.
• Bug hunting & UX polish
Run through the whole web + mobile stack, squash lingering bugs, tighten API calls, and reduce page/app launch time. I’d like every click path to feel effortless for both diners and staff.
• Final walkthrough
Once the code is stable, walk me through deployment scripts, environment variables, and payment-ops reports so I can run the system confidently without further hand-holding.
Acceptance is simple: payments clear to restaurant accounts without manual intervention, tickets fire correctly on tablets under service load, glb models render in AR with
• Payment flow
Customers must be able to pay the restaurant directly inside the app or website. The underlying codebase is ready for a gateway (Stripe Connect, Square API, or similar), but I need you to wire it end-to-end, handle web-hooks, receipts, and edge-case errors so funds settle straight into each restaurant’s account.
• Kitchen order experience
Orders appear on tablet-based kitchen display screens (iOS and Android). I want the ticket layout, bump/recall actions, and sound/visual alerts tuned the way an experienced line cook expects them. Any latency, mis-sorting, or unclear status colours should be fixed.
• 3D & AR assets
Menu items are stored as .glb files for augmented-reality previews. Optimise load times, ensure correct scene lighting, and test on mainstream AR viewers so models pop up crisply in customers’ kitchens.
• Bug hunting & UX polish
Run through the whole web + mobile stack, squash lingering bugs, tighten API calls, and reduce page/app launch time. I’d like every click path to feel effortless for both diners and staff.
• Final walkthrough
Once the code is stable, walk me through deployment scripts, environment variables, and payment-ops reports so I can run the system confidently without further hand-holding.
Acceptance is simple: payments clear to restaurant accounts without manual intervention, tickets fire correctly on tablets under service load, glb models render in AR with
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