Quick Roblox Tycoon Game Build
Budget / Salary$250–750
TypeFreelance project
LocationRemote
Posted1 hour ago
I need a straightforward Roblox tycoon that can be designed, scripted, and published within five days. The core loop is classic tycoon gameplay: players generate income, purchase and place structures, then unlock successive building upgrades that visibly improve their operation. No extra mechanics like resource juggling or AI competitors—just a clean, satisfying upgrade path that feels polished.
Here’s what I expect at hand-off:
• A working Roblox place file and all scripts, free of errors or exploits
• Clear comments in the code so I can tweak numbers later
• Basic UI for cash, earnings per second, and upgrade costs
• Simple thumbnail and icon so the game is ready to publish
• A short read-me explaining where key values are stored
I’m aiming to keep the scope small and the timeline tight, and I’ve set aside $300 for the full build. If you’ve shipped tycoon-style projects before and can meet the five-day window, let’s get this rolling.
Here’s what I expect at hand-off:
• A working Roblox place file and all scripts, free of errors or exploits
• Clear comments in the code so I can tweak numbers later
• Basic UI for cash, earnings per second, and upgrade costs
• Simple thumbnail and icon so the game is ready to publish
• A short read-me explaining where key values are stored
I’m aiming to keep the scope small and the timeline tight, and I’ve set aside $300 for the full build. If you’ve shipped tycoon-style projects before and can meet the five-day window, let’s get this rolling.
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