Quick Autodesk Maya Humanoid Character Modeling

via Freelancer ·

Budget / SalaryA$30–250
TypeFreelance project
LocationRemote
Posted2 hours ago
Title: Autodesk Maya Humanoid Character Modelling – 3–4 Day Deadline

I am looking for an experienced Autodesk Maya character artist to create a humanoid character based on the attached Arin character concept/model sheet.

Requirements

* Model created in Autodesk Maya
* Character should closely match the provided concept
* Main character under 10,000 polygons
* Accessories/props under 5,000 polygons
* Clean quad topology
* Proper edge flow
* No non-manifold geometry
* Good anatomy and proportions
* Clothing and essential accessories included
* Suitable for deformation and real-time rendering
* No UV mapping required
* No texturing required
* No rigging or animation required

Deliverables

* Maya source file (.ma or .mb)
* FBX or OBJ export
* Wireframe/topology screenshots
* Front view
* Side view
* Back view
* 3/4 or perspective view
* Screenshot showing polygon count

Timeline

I need the complete final project within 3–4 days.

Please only apply if you can start immediately and meet the deadline.

When applying, please send:

1. Examples of humanoid characters you personally modelled
2. Wireframe/topology examples
3. Your final fixed price
4. Confirmation that you can deliver everything within 3–4 days

Budget: around $150–200 AUD fixed.
maya 3ds max 3d modelling 3d animation 3d design 3d visualization 3d graphic design 3d art 3d illustration character design
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