Quick Autodesk Maya Humanoid Character Modeling
Budget / SalaryA$30–250
TypeFreelance project
LocationRemote
Posted2 hours ago
Title: Autodesk Maya Humanoid Character Modelling – 3–4 Day Deadline
I am looking for an experienced Autodesk Maya character artist to create a humanoid character based on the attached Arin character concept/model sheet.
Requirements
* Model created in Autodesk Maya
* Character should closely match the provided concept
* Main character under 10,000 polygons
* Accessories/props under 5,000 polygons
* Clean quad topology
* Proper edge flow
* No non-manifold geometry
* Good anatomy and proportions
* Clothing and essential accessories included
* Suitable for deformation and real-time rendering
* No UV mapping required
* No texturing required
* No rigging or animation required
Deliverables
* Maya source file (.ma or .mb)
* FBX or OBJ export
* Wireframe/topology screenshots
* Front view
* Side view
* Back view
* 3/4 or perspective view
* Screenshot showing polygon count
Timeline
I need the complete final project within 3–4 days.
Please only apply if you can start immediately and meet the deadline.
When applying, please send:
1. Examples of humanoid characters you personally modelled
2. Wireframe/topology examples
3. Your final fixed price
4. Confirmation that you can deliver everything within 3–4 days
Budget: around $150–200 AUD fixed.
I am looking for an experienced Autodesk Maya character artist to create a humanoid character based on the attached Arin character concept/model sheet.
Requirements
* Model created in Autodesk Maya
* Character should closely match the provided concept
* Main character under 10,000 polygons
* Accessories/props under 5,000 polygons
* Clean quad topology
* Proper edge flow
* No non-manifold geometry
* Good anatomy and proportions
* Clothing and essential accessories included
* Suitable for deformation and real-time rendering
* No UV mapping required
* No texturing required
* No rigging or animation required
Deliverables
* Maya source file (.ma or .mb)
* FBX or OBJ export
* Wireframe/topology screenshots
* Front view
* Side view
* Back view
* 3/4 or perspective view
* Screenshot showing polygon count
Timeline
I need the complete final project within 3–4 days.
Please only apply if you can start immediately and meet the deadline.
When applying, please send:
1. Examples of humanoid characters you personally modelled
2. Wireframe/topology examples
3. Your final fixed price
4. Confirmation that you can deliver everything within 3–4 days
Budget: around $150–200 AUD fixed.
Apply on Freelancer →
Project sourced from Freelancer.com. Applications happen directly on the original platform — we never collect your data.