Product Manager
TypeFull-time job
LocationUnited States
Posted9 hours ago
This is a remote position.
We’re looking for a Product Manager to own core gameplay loops, features, and live ops strategies that shape how our players engage, grow, and stay. You’ll work side-by-side with a world-class team of designers, developers, and artists to build mobile experiences that players love — and that scale.
What you’ll do
Define and own the product roadmap for one or more titles — from concept to live ops
Collaborate with game designers and developers to shape engaging, intuitive features
Design and run A/B tests to validate ideas and optimize KPIs like retention and LTV
Use data (quantitative + qualitative) to guide decisions and uncover opportunities
Coordinate feature development, from specs to launch, across cross-functional teams
Balance creative intuition with business outcomes — know when to take risks, and when to double down
Advocate for the player. Always.
Requirements
Who you are
3–5+ years in product management, ideally in mobile gaming or consumer apps
Proven track record of shipping features or live ops content that moved the needle
Deep understanding of player psychology, mobile game loops, and monetization
Strong analytical thinking — you're comfortable digging into dashboards, Excel, SQL, or whatever helps answer the right questions
Clear communicator and natural collaborator — you thrive in cross-functional teams
A thinker and a doer — strategic but hands-on when needed
Curious, creative, and not afraid to challenge assumptions
Benefits
Why join us
Real ownership: your ideas, your features, your impact
A team of kind, smart, no-ego collaborators who care deeply about players
Fast iteration cycles with freedom to experiment
Competitive salary, equity opportunities, and bonus linked to game performance
Remote-friendly, flexible schedules, and time off that people actually take
Annual learning budget and paid game time (yes, for real)
Originally posted on Himalayas
We’re looking for a Product Manager to own core gameplay loops, features, and live ops strategies that shape how our players engage, grow, and stay. You’ll work side-by-side with a world-class team of designers, developers, and artists to build mobile experiences that players love — and that scale.
What you’ll do
Define and own the product roadmap for one or more titles — from concept to live ops
Collaborate with game designers and developers to shape engaging, intuitive features
Design and run A/B tests to validate ideas and optimize KPIs like retention and LTV
Use data (quantitative + qualitative) to guide decisions and uncover opportunities
Coordinate feature development, from specs to launch, across cross-functional teams
Balance creative intuition with business outcomes — know when to take risks, and when to double down
Advocate for the player. Always.
Requirements
Who you are
3–5+ years in product management, ideally in mobile gaming or consumer apps
Proven track record of shipping features or live ops content that moved the needle
Deep understanding of player psychology, mobile game loops, and monetization
Strong analytical thinking — you're comfortable digging into dashboards, Excel, SQL, or whatever helps answer the right questions
Clear communicator and natural collaborator — you thrive in cross-functional teams
A thinker and a doer — strategic but hands-on when needed
Curious, creative, and not afraid to challenge assumptions
Benefits
Why join us
Real ownership: your ideas, your features, your impact
A team of kind, smart, no-ego collaborators who care deeply about players
Fast iteration cycles with freedom to experiment
Competitive salary, equity opportunities, and bonus linked to game performance
Remote-friendly, flexible schedules, and time off that people actually take
Annual learning budget and paid game time (yes, for real)
Originally posted on Himalayas
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