Optimize Free Games Website Performance
Budget / Salary₹12,500–37,500
TypeFreelance project
LocationRemote
Posted6 hours ago
I run https://free-online-games.onrender.com and lately players are complaining that some titles take ages to load, controls freeze, or the screen stays blank—especially on phones. My priority is to get every game launching quickly and running smoothly so visitors can jump straight into playing free games without frustration.
Here’s what I need from you:
• Fix any errors or bottlenecks that slow down initial game loading and in-game controls.
• Make sure each game behaves correctly on mobile—responsive layout, touch controls, no overflow issues.
• Deliver a concise report outlining what you found, the fixes you applied, and simple guidelines I can follow to keep performance high.
Acceptance criteria: no console errors on page load, games start in under three seconds on a 4G connection, and Google Lighthouse mobile performance scores 90+ on the key pages.
The site is built with standard HTML/CSS/JavaScript and is hosted on Render. If you regularly tune asset pipelines (minification, compression, lazy loading), debug WebGL or canvas games, and understand responsive best practices, you’ll feel right at home here. I’ll provide repository access as soon as we agree to proceed, and I’m happy to test changes quickly so we can iterate fast.
Here’s what I need from you:
• Fix any errors or bottlenecks that slow down initial game loading and in-game controls.
• Make sure each game behaves correctly on mobile—responsive layout, touch controls, no overflow issues.
• Deliver a concise report outlining what you found, the fixes you applied, and simple guidelines I can follow to keep performance high.
Acceptance criteria: no console errors on page load, games start in under three seconds on a 4G connection, and Google Lighthouse mobile performance scores 90+ on the key pages.
The site is built with standard HTML/CSS/JavaScript and is hosted on Render. If you regularly tune asset pipelines (minification, compression, lazy loading), debug WebGL or canvas games, and understand responsive best practices, you’ll feel right at home here. I’ll provide repository access as soon as we agree to proceed, and I’m happy to test changes quickly so we can iterate fast.
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