Node.js Real-Time Game Backend

via Freelancer ·

Budget / SalaryHourly project
TypeFreelance project
LocationRemote
Posted1 hour ago
We're Spawnrealm Studio (spawnrealm.com), a remote indie game studio.
Our game Tiny Tanks is a real-time multiplayer browser game — 2-12 players,
authoritative server running at 20 ticks/second.

We need ONE senior Node.js backend developer to own our game server.
Long-term work, not a one-off task.

REQUIREMENTS
- 5+ years Node.js backend experience
- WebSocket / real-time experience (ws, Socket.IO, or uWebSockets.js)
- Game backend, or another low-latency system (trading, streaming, chat)
- Comfortable debugging an existing codebase

RATE: $25/hour. Fully remote, flexible hours, long-term.

HIRING STEPS
1. Short intro
2. 15-30mins live assessment test — debugging a small Node.js game server
3. Offer

Full details about the company and role:
https://docs.google.com/document/d/15D2df4Z5gqSrsqbI9qQ2aBrWMgh3EIqRYOjvj7952F8/edit?usp=sharing

TO APPLY
Start your bid with "TICKRATE" and tell me one real-time system you built:
how many concurrent users, and what broke first when it scaled.
Bids without "TICKRATE" will be ignored.
javascript nosql couch & mongo node.js express js game development typescript backend development mongodb api development ci/cd
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