Mobile Game Developer Needed
Budget / Salary₹1,500–12,500
TypeFreelance project
LocationRemote
Posted11 hours ago
I have an original concept for a mobile game and I’m ready to move from idea to a fully playable release on both Android and iOS. The core mechanics and art style are still flexible, so we can refine the genre together—whether it lands closer to puzzle, action, or light RPG will depend on what best fits the underlying gameplay loop.
While I don’t have a fixed preference for the engine, Unity, Unreal Engine, or Godot are all on the table. I’m happy to work with whichever tool you feel delivers the smoothest performance and quickest iteration time for this project.
Here is what I’ll need from you throughout development:
• A succinct game design document that captures mechanics, UI flow, monetisation approach, and basic art direction
• Regular builds or TestFlight/Google Play internal testing releases so I can play-test new features as they land
• Optimised final builds for both major mobile platforms, ready for store submission
• Clean, well-commented source code and any related assets handed over at project completion
Milestones will revolve around playable prototypes, feature-complete alpha, polished beta, and launch-ready gold master. If you’re comfortable guiding a mobile title from concept through store release—and you’re open to collaborating on genre direction and engine choice—let’s talk details and timelines.
While I don’t have a fixed preference for the engine, Unity, Unreal Engine, or Godot are all on the table. I’m happy to work with whichever tool you feel delivers the smoothest performance and quickest iteration time for this project.
Here is what I’ll need from you throughout development:
• A succinct game design document that captures mechanics, UI flow, monetisation approach, and basic art direction
• Regular builds or TestFlight/Google Play internal testing releases so I can play-test new features as they land
• Optimised final builds for both major mobile platforms, ready for store submission
• Clean, well-commented source code and any related assets handed over at project completion
Milestones will revolve around playable prototypes, feature-complete alpha, polished beta, and launch-ready gold master. If you’re comfortable guiding a mobile title from concept through store release—and you’re open to collaborating on genre direction and engine choice—let’s talk details and timelines.
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