Mobile Game Dev – RM50
Budget / SalaryHourly project
TypeFreelance project
LocationRemote
Posted1 hour ago
I need a straightforward mobile game built around a ranked-mode concept. The scope is intentionally lean: a basic but playable prototype that lets users log in, play quick rounds, and see their position on a simple leaderboard.
I can fund this at RM50 per day and expect roughly seven hours of focused work each day until the prototype is complete. If things go smoothly, we can discuss expanding features later—but for now I want to keep it minimal so we hit a working build fast.
Key tasks
• Set up core gameplay loop (simple controls, short sessions).
• Implement a lightweight ranking/leaderboard system that updates in real time or at the end of each match.
• Package the game as an installable Android APK for initial testing.
Preferred tools: Unity or other mobile-friendly engines you’re comfortable with.
Deliverables
1. APK of the working prototype.
2. Source code with clear comments.
3. Brief read-me explaining how to build and modify the project.
If you’re ready to dive in under these terms and can commit to daily progress updates, let’s get started.
I can fund this at RM50 per day and expect roughly seven hours of focused work each day until the prototype is complete. If things go smoothly, we can discuss expanding features later—but for now I want to keep it minimal so we hit a working build fast.
Key tasks
• Set up core gameplay loop (simple controls, short sessions).
• Implement a lightweight ranking/leaderboard system that updates in real time or at the end of each match.
• Package the game as an installable Android APK for initial testing.
Preferred tools: Unity or other mobile-friendly engines you’re comfortable with.
Deliverables
1. APK of the working prototype.
2. Source code with clear comments.
3. Brief read-me explaining how to build and modify the project.
If you’re ready to dive in under these terms and can commit to daily progress updates, let’s get started.
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