Minimalist Unity Ludo Game Build

via Freelancer ·

Budget / SalaryHourly project
TypeFreelance project
LocationRemote
Posted3 hours ago
I’m commissioning a fresh, modern take on Ludo built entirely in Unity. The look I’m after is clean-lined and minimalist—flat colours, subtle animations, and an uncluttered interface that feels at home on today’s devices.

Here’s the scope:

• Core gameplay: implement all standard Ludo mechanics—dice roll, token movement, safe zones, captures, and victory detection—using well-structured, commented C# scripts so I can tweak rules later.

• Visual & audio polish: craft the board, tokens, menus, and simple sound cues to fit the modern design language. No heavy textures; think sleek, vivid, easy on the eye.

• Platform flexibility: I haven’t fixed a launch target yet. Pitch me your preferred workflow, whether that’s starting on PC, going straight to Android/iOS, or building cross-platform from day one. I’m open to your recommendation.

• Game modes: at minimum, support pass-and-play for up to four human players on one device. If you can layer in local network or online multiplayer (Photon, Unity Netcode, etc.) outline the extra effort and I’ll weigh it up.

Deliverables
1. Complete Unity (2021 or later) project with source, assets, and scene setup
2. One compiled build for the first agreed platform
3. A short setup & deployment guide

Acceptance criteria: rules behave exactly like classic Ludo; interface matches the minimalist mock-ups we approve; smooth 60 FPS performance and zero critical bugs.

If you’ve shipped board or casual games in Unity, send over a link or APK—I’d love to playtest your work before we kick off.
mobile app development iphone android game design c# programming unity 3d unity game animation
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