Meta Quest 2 VR Walkthrough
Budget / Salary$100–600
TypeFreelance project
LocationRemote
Posted1 hour ago
I need a fully navigable architectural walkthrough that runs smoothly on the Meta Quest 2. I already hold the complete set of blueprints; they simply need to be transformed into an optimized 3-D environment with solid geometric detail and clean, basic textures—nothing photo-realistic, just clear enough to communicate space and scale.
You are free to work in Unity, Unreal Engine, or any other Quest-compatible pipeline you prefer, as long as the final result meets the headset’s performance guidelines (72 fps minimum, single-pass stereo, efficient draw calls). Comfort-first locomotion—teleport or smooth, with user choice—is important.
Deliverables
• Build file ready for sideloading on Meta Quest 2 (.apk or packaged project)
• Source project with organized assets, materials, and scene hierarchy
• Quick setup/read-me outlining controls and installation steps
If this scope and level of detail match your skill set, I’m ready to share the blueprints and get started right away.
You are free to work in Unity, Unreal Engine, or any other Quest-compatible pipeline you prefer, as long as the final result meets the headset’s performance guidelines (72 fps minimum, single-pass stereo, efficient draw calls). Comfort-first locomotion—teleport or smooth, with user choice—is important.
Deliverables
• Build file ready for sideloading on Meta Quest 2 (.apk or packaged project)
• Source project with organized assets, materials, and scene hierarchy
• Quick setup/read-me outlining controls and installation steps
If this scope and level of detail match your skill set, I’m ready to share the blueprints and get started right away.
Apply on Freelancer →
Project sourced from Freelancer.com. Applications happen directly on the original platform — we never collect your data.