Hyper-Realistic 3D Character Showcase

via Freelancer ·

Budget / Salary$10–30
TypeFreelance project
LocationRemote
Posted56 minutes ago
I’m producing a hyper-realistic 3D short movie designed purely as a cinematic visual showcase. The entire narrative will orbit around a single, lifelike human character whose facial nuance, skin detail, and natural movement must stand up to extreme close-ups and dramatic lighting.

Scope of work
• Complete character pipeline—sculpting, retopology, texturing (Substance Painter or equivalent), hair & groom, clothing simulation, and photoreal shading.
• Full animation pass: subtle idle motions through to expressive facial performance, motion-captured or key-framed as you see fit, but it must feel entirely natural.
• Cinematic lighting, depth-of-field work, and physically accurate rendering in either Unreal Engine 5, Blender Cycles, Arnold, or another production-grade renderer that you prefer.
• Final edit and color-grade delivered as a short film (under a few minutes) in 4K, along with all project files.

Acceptance criteria
1. Skin pores, micro-details, and eye shaders remain crisp at 4K close-ups.
2. Cloth and hair react believably to subtle movements and simulated wind.
3. Lighting, lens choices, and camera moves convey a polished, theatrical mood.
4. Final render is free of flicker, noise, or geometry pops.

Share any relevant reels or stills that prove your strength with hyper-realistic human work, and briefly outline the tools you intend to use so I know the pipeline you’re most comfortable with. Let’s push visual fidelity as far as current tools allow.
3d rendering maya 3d modelling 3d animation blender 3d visualization 3d graphic design substance painter
Apply on Freelancer →

Project sourced from Freelancer.com. Applications happen directly on the original platform — we never collect your data.