HTML/JS/Flash to Offline Android APK Conversion
Budget / Salary€8–20
TypeFreelance project
LocationRemote
Posted2 hours ago
Convert local HTML/JS/Flash app to Android APK using WebViewAssetLoader ($15 - $20)
Hi,
I have a local web project (HTML, JS, and Flash .swf files running with Ruffle) that needs to be packaged into a standalone, 100% offline Android APK.
CURRENT ISSUE:
When using a standard Android WebView with the `file://` protocol, Ruffle throws a CORS/security error screen when opening topics and fails to play the Flash content.
WHAT I NEED:
1. Configure an Android Studio WebView project using `WebViewAssetLoader` (from `androidx.webkit:webkit`) so local assets are loaded via a virtual domain (e.g. `https://appassets.androidplatform.net/` or `https://localhost`).
2. Alternatively, you can use Capacitor or Cordova if it serves local assets via `localhost`.
3. The app must run 100% offline, automatically launching and playing the content smoothly upon opening, without showing any Ruffle error screens.
DELIVERABLES:
- A working test APK (shared via Google Drive or WeTransfer link).
- Full source code / Android Studio project.
BUDGET: $15 - $20 (Fixed Price)
TIME: Quick setup (1-2 days).
Please apply only if you have experience with Android WebView, asset loading, or Capacitor/Cordova. Thank you!
Hi,
I have a local web project (HTML, JS, and Flash .swf files running with Ruffle) that needs to be packaged into a standalone, 100% offline Android APK.
CURRENT ISSUE:
When using a standard Android WebView with the `file://` protocol, Ruffle throws a CORS/security error screen when opening topics and fails to play the Flash content.
WHAT I NEED:
1. Configure an Android Studio WebView project using `WebViewAssetLoader` (from `androidx.webkit:webkit`) so local assets are loaded via a virtual domain (e.g. `https://appassets.androidplatform.net/` or `https://localhost`).
2. Alternatively, you can use Capacitor or Cordova if it serves local assets via `localhost`.
3. The app must run 100% offline, automatically launching and playing the content smoothly upon opening, without showing any Ruffle error screens.
DELIVERABLES:
- A working test APK (shared via Google Drive or WeTransfer link).
- Full source code / Android Studio project.
BUDGET: $15 - $20 (Fixed Price)
TIME: Quick setup (1-2 days).
Please apply only if you have experience with Android WebView, asset loading, or Capacitor/Cordova. Thank you!
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