High-Retention Gaming Shortsand video Editor
Budget / Salary₹600–1,500
TypeFreelance project
LocationRemote
Posted1 hour ago
I’m launching a brand-new YouTube Shorts and Reels channel that serves up fast, exciting news and tips for Action/Adventure games on PC, console, and mobile. Each episode is driven by a tight 34-second voice-over that I supply; what I need from you is the high-energy visual layer that keeps viewers glued.
Think quick, rhythmic cutting, animated captions that punch each keyword, character or item pop-ups that reinforce the tip, plus background music and spot SFX that never overpower the narration. The reference video I’ll share shows the exact tempo and graphic intensity I’m after.
You’re welcome to build in CapCut, Premiere Pro, After Effects, or any tool you’re fastest with—as long as the final file is export-ready for YouTube Shorts/Instagram Reels (1080×1920, 60 fps).
Workflow & Deliverables
1. I send you the 34-second voice track and the sample reference clip.
2. You deliver a fully edited test short (with captions burned in and royalty-free music/SFX) so I can gauge pacing, motion graphics, and overall retention focus.
3. Once the style is locked, we move into ongoing batches of Shorts, paid from the channel’s first monetization payout.
If that revenue-share timing works for you and your reel already shows mastery of high-retention gaming edits, drop me your portfolio links and let’s get the first test rolling.
Think quick, rhythmic cutting, animated captions that punch each keyword, character or item pop-ups that reinforce the tip, plus background music and spot SFX that never overpower the narration. The reference video I’ll share shows the exact tempo and graphic intensity I’m after.
You’re welcome to build in CapCut, Premiere Pro, After Effects, or any tool you’re fastest with—as long as the final file is export-ready for YouTube Shorts/Instagram Reels (1080×1920, 60 fps).
Workflow & Deliverables
1. I send you the 34-second voice track and the sample reference clip.
2. You deliver a fully edited test short (with captions burned in and royalty-free music/SFX) so I can gauge pacing, motion graphics, and overall retention focus.
3. Once the style is locked, we move into ongoing batches of Shorts, paid from the channel’s first monetization payout.
If that revenue-share timing works for you and your reel already shows mastery of high-retention gaming edits, drop me your portfolio links and let’s get the first test rolling.
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