Ethiopian 3D Adventure Mobile Game
Budget / Salary$250–750
TypeFreelance project
LocationRemote
Posted2 hours ago
I’m putting together a small-scope, third-person action-adventure set in Ethiopia and want to release it first on Android. The core loop will be simple and pick-up-and-play, but the world, characters and soundtrack should instantly feel Ethiopian, with full text and UI support for Oromo, Amharic and English.
Here’s what I’m looking for in one integrated team (or a tightly-coordinated group of specialists):
• A Unity or Unreal developer who can build a lightweight APK, handle touch controls and optimise for mid-range devices.
• A character artist able to sculpt and rig believable 3D protagonists, NPCs and a handful of wildlife in a realistic style.
• An animator who can bring those models to life with smooth traversal, combat and interaction loops.
• A sound designer/composer to craft ambient soundscapes, effects and a short, culturally authentic score.
Deliverables I’d like to see:
1. Playable vertical slice (one level with combat, exploration and simple puzzle).
2. Three fully-rigged main characters plus placeholder NPCs.
3. Original soundtrack (stems + mastered OGG), SFX library and integration.
4. Multilingual UI strings implemented and switchable in-game.
5. Optimised Android build with source project and documentation.
I’ll provide a draft GDD, location references and language files once we start. The scope is intentionally modest—think one hour of polished gameplay—so we can iterate quickly and expand in later phases if everything clicks. Let me know which role you cover, the tools you prefer and a link to something comparable you’ve shipped. Looking forward to building an adventure that showcases Ethiopia to a global audience.
Here’s what I’m looking for in one integrated team (or a tightly-coordinated group of specialists):
• A Unity or Unreal developer who can build a lightweight APK, handle touch controls and optimise for mid-range devices.
• A character artist able to sculpt and rig believable 3D protagonists, NPCs and a handful of wildlife in a realistic style.
• An animator who can bring those models to life with smooth traversal, combat and interaction loops.
• A sound designer/composer to craft ambient soundscapes, effects and a short, culturally authentic score.
Deliverables I’d like to see:
1. Playable vertical slice (one level with combat, exploration and simple puzzle).
2. Three fully-rigged main characters plus placeholder NPCs.
3. Original soundtrack (stems + mastered OGG), SFX library and integration.
4. Multilingual UI strings implemented and switchable in-game.
5. Optimised Android build with source project and documentation.
I’ll provide a draft GDD, location references and language files once we start. The scope is intentionally modest—think one hour of polished gameplay—so we can iterate quickly and expand in later phases if everything clicks. Let me know which role you cover, the tools you prefer and a link to something comparable you’ve shipped. Looking forward to building an adventure that showcases Ethiopia to a global audience.
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