Cinematic Marketing Video for COMBAT-X Facility
Budget / Salary$250–600
TypeFreelance project
LocationRemote
Posted21 hours ago
BID FOR A 4 MINUTES BLOCKBUSTER STYLE MARKETING VIDEO FOR A COMBAT-X TRAINING FACILITY. I WILL SHARE FULL COMPREHENSIVE DETAILS AND EXPLANATION ONLY TO THE AWARDED BIDDER. THE DOCUMENT BELLOW SHOWS THE MAIN POINTS AND DELIVERABLES, ENOUGH FOR A PROFESSIONAL BID. RESPONSES BY Ai WILL BE IGNORED.
Project OverviewThe objective is the production of one (1) cinematic marketing film, 3:30–4:00 minutes in length, utilizing photorealistic CGI at a Hollywood blockbuster quality level. The film is narrative-driven; it must tell a compelling story of a tactical operation where the viewer understands the value and integration of COMBAT-X through visual immersion rather than a dry list of features.3. The Subject: COMBAT-XCOMBAT-X is a comprehensive, modular tactical training ecosystem. The facility includes a full-scale indoor tactical village (streets, bank, apartments, industrial zones), automated live-fire ranges, immersive simulators, a motion-based suspended helicopter trainer, and a centralized mission command centre. All components are digitally linked through the TRACER-X force-on-force training system.4. Story Approach (High Level)The film follows a single, continuous SWAT hostage-rescue mission conducted within the facility, covering the full operational cycle:
Phase 1: Exterior establishing shot of the facility at sunrise.
Phase 2: Entry into the building, revealing the massive indoor tactical city.
Phase 3: Mission launch and real-time monitoring from the Command Centre.
Phase 4: Helicopter deployment and tactical ground insertion.
Phase 5: Dynamic bank entry and live firefight featuring real-time hit detection.
Phase 6: Tactical medical treatment (TCCC) of a wounded operator.
Phase 7: Mission debrief utilizing measurable performance data and instant replay.
Phase 8: Finale showing the entire ecosystem operating simultaneously.
5. Style Requirements
Visuals: Ultra-realistic CGI with cinematic lighting and camera work. Must match the quality of high-end defence industry films.
Pacing: Fast-paced military editing (2–4 second shots) during action sequences; cinematic establishing shots for context.
Characters: Realistic military/police operators with authentic gear and tactical movements. No "action-movie" exaggerations.
Environment: The facility must look premium, operational, and believable—avoiding a "video game" aesthetic.
Sound: Cinematic score, realistic radio chatter, helicopter ambience, and high-fidelity weapon/explosive effects.
Narration: A calm, authoritative English voiceover to provide context.
Tone: Grounded and professional. No science fiction or futuristic "holograms"; all tech must look buildable today.
6. Featured SystemsThe following systems must be showcased in action during the mission narrative:
TRACER-X: Integrated force-on-force ecosystem (laser detection, feedback vests).
HELO-TRAX: Suspended helicopter cabin on a motion rail (pitch, roll, yaw).
VERTEX-180: Immersive 180° tactical simulator.
SiNTRES TRAX: Automated live-fire range with instant scoring.
XT-20 & BattleBot: Smart target systems and autonomous robotic platforms.
VERTEX-TC3 MED-X: Tactical medical training integration.
Mission Control: The "brain" of the facility for monitoring and After-Action Review (AAR).
7. Visual LanguageA subtle, elegant "Instructor’s View" overlay will appear at key moments. This UI should display friendly/hostile tracking, hit notifications, and mission statistics, reinforcing the message that COMBAT-X is a fully integrated digital ecosystem.8. Deliverables
Main Film: 3:30–4:00 minutes (16:9 Aspect Ratio).
Teaser: 30-second high-impact version (16:9 Aspect Ratio).
Social Media Cut: Shortened version in Vertical Format (9:16).
Audio: License-free cinematic music and professional English voiceover (sourced by bidder).
Resolution: Final delivery in 4K high-resolution format.
9. Timeline & Production
Atenção: The delivery deadline is 7 days maximum from the date of project award. Bidders must confirm they have the infrastructure to meet this accelerated schedule.
Global Opportunity: This is an open, global bid open to freelancers and studios worldwide.
Workflow: Open to photoreal CGI, Real-time engines (Unreal Engine), or AI-assisted pipelines, provided the quality is "Blockbuster" grade.
10. Intellectual Property & Confidentiality
Rights: All rights to the final film and all intermediate deliverables belong exclusively to SiNTRES Systems.
NDA: Non-Disclosure Agreement is handled through the Freelancer.com platform.
Confidentiality: The detailed Production Bible (20 scenes, script, camera directions, and UI specs) will be shared only with the awarded freelancer.
11. Requested from BiddersPlease include the following in your proposal:
Portfolio: Links to photorealistic CGI or defence-industry marketing work.
Technical Approach: Brief description of your production pipeline (Software/Engine).
Timeline Confirmation: Explicit confirmation of the 7-day delivery capability.
Budget: Total fixed-price proposal for all deliverables.
Global Availability: Confirmation of ability to manage remote delivery and communication regardless of geographic location
Project OverviewThe objective is the production of one (1) cinematic marketing film, 3:30–4:00 minutes in length, utilizing photorealistic CGI at a Hollywood blockbuster quality level. The film is narrative-driven; it must tell a compelling story of a tactical operation where the viewer understands the value and integration of COMBAT-X through visual immersion rather than a dry list of features.3. The Subject: COMBAT-XCOMBAT-X is a comprehensive, modular tactical training ecosystem. The facility includes a full-scale indoor tactical village (streets, bank, apartments, industrial zones), automated live-fire ranges, immersive simulators, a motion-based suspended helicopter trainer, and a centralized mission command centre. All components are digitally linked through the TRACER-X force-on-force training system.4. Story Approach (High Level)The film follows a single, continuous SWAT hostage-rescue mission conducted within the facility, covering the full operational cycle:
Phase 1: Exterior establishing shot of the facility at sunrise.
Phase 2: Entry into the building, revealing the massive indoor tactical city.
Phase 3: Mission launch and real-time monitoring from the Command Centre.
Phase 4: Helicopter deployment and tactical ground insertion.
Phase 5: Dynamic bank entry and live firefight featuring real-time hit detection.
Phase 6: Tactical medical treatment (TCCC) of a wounded operator.
Phase 7: Mission debrief utilizing measurable performance data and instant replay.
Phase 8: Finale showing the entire ecosystem operating simultaneously.
5. Style Requirements
Visuals: Ultra-realistic CGI with cinematic lighting and camera work. Must match the quality of high-end defence industry films.
Pacing: Fast-paced military editing (2–4 second shots) during action sequences; cinematic establishing shots for context.
Characters: Realistic military/police operators with authentic gear and tactical movements. No "action-movie" exaggerations.
Environment: The facility must look premium, operational, and believable—avoiding a "video game" aesthetic.
Sound: Cinematic score, realistic radio chatter, helicopter ambience, and high-fidelity weapon/explosive effects.
Narration: A calm, authoritative English voiceover to provide context.
Tone: Grounded and professional. No science fiction or futuristic "holograms"; all tech must look buildable today.
6. Featured SystemsThe following systems must be showcased in action during the mission narrative:
TRACER-X: Integrated force-on-force ecosystem (laser detection, feedback vests).
HELO-TRAX: Suspended helicopter cabin on a motion rail (pitch, roll, yaw).
VERTEX-180: Immersive 180° tactical simulator.
SiNTRES TRAX: Automated live-fire range with instant scoring.
XT-20 & BattleBot: Smart target systems and autonomous robotic platforms.
VERTEX-TC3 MED-X: Tactical medical training integration.
Mission Control: The "brain" of the facility for monitoring and After-Action Review (AAR).
7. Visual LanguageA subtle, elegant "Instructor’s View" overlay will appear at key moments. This UI should display friendly/hostile tracking, hit notifications, and mission statistics, reinforcing the message that COMBAT-X is a fully integrated digital ecosystem.8. Deliverables
Main Film: 3:30–4:00 minutes (16:9 Aspect Ratio).
Teaser: 30-second high-impact version (16:9 Aspect Ratio).
Social Media Cut: Shortened version in Vertical Format (9:16).
Audio: License-free cinematic music and professional English voiceover (sourced by bidder).
Resolution: Final delivery in 4K high-resolution format.
9. Timeline & Production
Atenção: The delivery deadline is 7 days maximum from the date of project award. Bidders must confirm they have the infrastructure to meet this accelerated schedule.
Global Opportunity: This is an open, global bid open to freelancers and studios worldwide.
Workflow: Open to photoreal CGI, Real-time engines (Unreal Engine), or AI-assisted pipelines, provided the quality is "Blockbuster" grade.
10. Intellectual Property & Confidentiality
Rights: All rights to the final film and all intermediate deliverables belong exclusively to SiNTRES Systems.
NDA: Non-Disclosure Agreement is handled through the Freelancer.com platform.
Confidentiality: The detailed Production Bible (20 scenes, script, camera directions, and UI specs) will be shared only with the awarded freelancer.
11. Requested from BiddersPlease include the following in your proposal:
Portfolio: Links to photorealistic CGI or defence-industry marketing work.
Technical Approach: Brief description of your production pipeline (Software/Engine).
Timeline Confirmation: Explicit confirmation of the 7-day delivery capability.
Budget: Total fixed-price proposal for all deliverables.
Global Availability: Confirmation of ability to manage remote delivery and communication regardless of geographic location
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