Cartoony Endless Runner Mobile Game
Budget / Salary$250–750
TypeFreelance project
LocationRemote
Posted2 hours ago
I want to bring a bright, cartoony endless-runner to life—think Subway Surfers sprinting through a lively urban cityscape, all backed by upbeat, energetic music and snappy SFX. Unity or Godot are both fine with me as long as the final builds run smoothly on Android and iOS.
Core gameplay needs to feel seamless: swipe to switch lanes, jump, and slide while a chase mechanic keeps the pressure on. Players should scoop up coins, trigger five or more classic power-ups (Magnet, Shield, Hoverboard, 2× Score, Super Jump), and dodge an evolving set of obstacles.
The economy is simple but complete. Coins unlock ten distinct, stylized characters plus cosmetic upgrades in a fully functional in-game Shop. I also need a score system tied into leaderboards, daily login rewards, and a clean, colorful mobile-first UI throughout.
Deliverables
• Export-ready Android & iOS builds
• Complete, well-commented source code
• Brief setup & asset-management documentation
• Two-week post-delivery bug-fix window
If you can turn those requirements into a polished runner that feels great from the first swipe, let’s talk details and timelines.
Core gameplay needs to feel seamless: swipe to switch lanes, jump, and slide while a chase mechanic keeps the pressure on. Players should scoop up coins, trigger five or more classic power-ups (Magnet, Shield, Hoverboard, 2× Score, Super Jump), and dodge an evolving set of obstacles.
The economy is simple but complete. Coins unlock ten distinct, stylized characters plus cosmetic upgrades in a fully functional in-game Shop. I also need a score system tied into leaderboards, daily login rewards, and a clean, colorful mobile-first UI throughout.
Deliverables
• Export-ready Android & iOS builds
• Complete, well-commented source code
• Brief setup & asset-management documentation
• Two-week post-delivery bug-fix window
If you can turn those requirements into a polished runner that feels great from the first swipe, let’s talk details and timelines.
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