Blender GUS Character Refresh
Budget / Salary$250–750
TypeFreelance project
LocationRemote
Posted56 minutes ago
I already have a fully built GUS character in Blender, but it needs a light refresh rather than a total rebuild. The goal is to keep the original personality intact while refining a few key areas:
• Shape tweaks – subtle adjustments to the face, body, and overall proportions so the silhouette feels a touch cleaner.
• Detail passes – new or improved clothing elements, accessories, and any small geometry fixes you spot.
• Material polish – updated textures, colors, and surface finishes for a crisper, more professional look.
• Logo integration – add a board that GUS will hold in his hands; the board itself will carry the final logo graphic I supply.
Please work directly in Blender so I can continue iterating on the same file later. Final hand-off should include the updated .blend file (organized and named layers), baked textures, and a couple of high-resolution still renders that showcase the new look and the character confidently holding the logo board.
If you have a streamlined idea for posing or staging that further emphasizes the logo, let me know—otherwise, the main requirement is the clean model update and accurate board placement. I’m ready to share the existing source files as soon as we agree on timing.
• Shape tweaks – subtle adjustments to the face, body, and overall proportions so the silhouette feels a touch cleaner.
• Detail passes – new or improved clothing elements, accessories, and any small geometry fixes you spot.
• Material polish – updated textures, colors, and surface finishes for a crisper, more professional look.
• Logo integration – add a board that GUS will hold in his hands; the board itself will carry the final logo graphic I supply.
Please work directly in Blender so I can continue iterating on the same file later. Final hand-off should include the updated .blend file (organized and named layers), baked textures, and a couple of high-resolution still renders that showcase the new look and the character confidently holding the logo board.
If you have a streamlined idea for posing or staging that further emphasizes the logo, let me know—otherwise, the main requirement is the clean model update and accurate board placement. I’m ready to share the existing source files as soon as we agree on timing.
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