Android Gaming App Development
Budget / Salary$250–750
TypeFreelance project
LocationRemote
Posted2 hours ago
I’m ready to turn my game concept into a polished Android application and need a developer who can take the project from first prototype to Google Play release. The core objective is simple: build a fun, stable, and performance-optimised gaming app exclusively for Android phones and tablets.
You will handle the full development cycle—coding, asset integration, basic UI, local data storage, and Google Play Services (achievements, leaderboards, cloud saves). I already have draft gameplay mechanics and artwork; you’ll weave these together, advise on the best engine or native stack (Unity, Godot, Kotlin + OpenGL, etc.), and keep frame rates smooth across common mid-range devices.
Deliverables
• One signed, installable APK ready for internal testing
• Clean, well-commented source code and project files
• Brief setup instructions so I can compile future updates
• A short test report confirming the game runs without crashes on at least two Android OS versions
Acceptance is based on successful install, error-free gameplay through the first two levels, and adherence to standard Android UX guidelines. If you’ve shipped Android games before and can demonstrate quick iteration, let’s talk—it’s time to get this title into players’ hands.
You will handle the full development cycle—coding, asset integration, basic UI, local data storage, and Google Play Services (achievements, leaderboards, cloud saves). I already have draft gameplay mechanics and artwork; you’ll weave these together, advise on the best engine or native stack (Unity, Godot, Kotlin + OpenGL, etc.), and keep frame rates smooth across common mid-range devices.
Deliverables
• One signed, installable APK ready for internal testing
• Clean, well-commented source code and project files
• Brief setup instructions so I can compile future updates
• A short test report confirming the game runs without crashes on at least two Android OS versions
Acceptance is based on successful install, error-free gameplay through the first two levels, and adherence to standard Android UX guidelines. If you’ve shipped Android games before and can demonstrate quick iteration, let’s talk—it’s time to get this title into players’ hands.
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