Advanced FiveM C++ Menu

via Freelancer ·

Budget / Salary₹12,500–37,500
TypeFreelance project
LocationRemote
Posted54 minutes ago
I need a seasoned C++ engineer to craft “EliteWare”, an external, stream-proof FiveM menu built with Dear ImGui over DirectX 11 and our own Lua loader/server dumper. The menu has to stay fully undetected while delivering a smooth, game-integrated overlay.

Core game features
• ESP must cover players/NPCs, vehicles/objects and weapons/items alike. Boxes, skeletons, health-armour bars, names, distances, snap-lines, radar, off-screen arrows and local bullet tracers are all required, with visibility filters.
• Aimbot capabilities include silent aim, trigger bot and user-configurable accuracy.
• A robust trolling toolbox is expected to work through common anticheat, remain stream-proof and feel seamless to users.
• Admin utilities: permission-controlled teleporting, player and vehicle tools, spawning, resource management and on-the-fly debugging.
• Account handling must hook into our existing website for login, licence checks and cloud-saved configurations.

Engineering requirements
• Native C++ codebase, neatly organised, with a clean Dear ImGui/DirectX 11 interface.
• Clear documentation listing supported game builds, server prerequisites and graceful fall-backs when something is unavailable.
• Safe disconnect handling so no lingering hooks or crashes occur.

Deliverables (acceptance criteria)
1. Complete, well-commented source code and reproducible build scripts.
2. Compiled release binaries ready for drop-in use.
3. Dependency and licence inventory.
4. Step-by-step installation guide.
5. Recorded or live in-game demonstration covering ESP views, silent aim/trigger bot accuracy, trolling functions and admin panel operations.

If you have deep FiveM internals knowledge, experience bypassing anticheat and a track record with ImGui/DirectX overlays, let’s discuss how quickly you can turn this into a solid, reliable product.
c programming game design c# programming c++ programming game development lua game testing software engineering directx game programming
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